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Heroes of the Storm Keyframed Animation Reel

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Добавлено от Admin В Heroes of might and magic 3 прохождение
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A small sample of work from Blizzard's Heroes of the Storm. I've only been on the project for a year so I'm glad some of my contributions have made it to the released version. I'll have more as soon as the stuff I've animated becomes public.

**Update** my inbox has exploded

Q. Who did all the models and rigging?
A. The character art and technical art crew on the Heroes of the Storm team at Blizzard. I did not do any of the models, textures or rigging.

Q. Did you use any mocap?
A. No

Q. Are you sure?
A. Yes

Q. What about video reference?
A. For a few like the Nova dance and the Tychus Dance

Q. What did you use to render?
A. Heroes of the Storm engine with a setup shown to me by another animator on the team.

Q. Is all the secondary animation in-game physics?
A. about 70% keyframed and 30% simulation. On Johanna there's no physics. Nova's hair is mostly physics.

Q. I still don't believe you about the mocap...
A. Thank you for watching I hope you enjoy the game :)

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